Armor is written in parentheses next to a character’s Toughness, like this: 11 (2). This means 2 points of the character’s 11 Toughness comes from Armor. An Armor Piercing attack can bypass those 2 points but not the other 9. Apply AP only to the item’s actual Armor value.
This bulky coverall contains a sealed life support system that provides everything the wearer needs to survive for 24 hours in the vacuum of space or any other hostile environment.
Part powered armor, part armored spacesuit, assault armor provides ample protection from hostile attackers and environments. Additionally, the wearer can activate the armor's limited jump jets as a free action to move at normal speed in zero-g. The jets are not powerful enough to lift an armored trooper in normal gravity. The wearer may survive up to 24 hours in the vacuum of space or other hostile environmental conditions.
Light battle armor combines protective metal or composite plates with a padded flight suit to form a layer of protection. While off-the-rack battle armor is available, most users cobble together their gear from various sources.
Similar to light battle armor, heavy battle armor features more plating than padding, including various pieces molded to fit the user, such as breastplates and armor covering arms and legs.
The Beskar’gam is the traditional suit of Mandalorian Armor. Most suits of Beskar’gam are individually tailored to the wearer. They usually have various customizations, ranging from simple coloration changes to significant structural alterations. Not all suits of Mandalorian Armor are Beskar’gam, but a wearer of the Beskar’gam is a fearsome sight indeed, granting a +1 bonus to Intimidate rolls.
This armor consists of a lightweight helmet and a composite vest that, when worn together, offer limited protection against incoming attacks.
Camo armor protects the wearer from discovery as well as injury. In addition to the usual hard metal plates woven on top of a fabric bodysuit, the armor is also embedded with miniature photoreactive fibers that allow the suit to absorb light and change its color to match the wearer's surroundings. When attempting to hide, the wearer gains a +2 bonus to Stealth checks, regardless of the terrain.
Ceremonial armor blends practicality with ornate design. A typical suit of ceremonial armor consists of a helmet, durable breast guard, shoulder guards, and articulated greaves for the arms and legs.
Typical clothing does not provide any armor bonus. However, when wearing just clothing and no armor, you receive a +2 bonus to Soak rolls.
Originally designed for use by private security forces and paramilitary groups, combat armor is a fully enclosed suit of armor made of interlocking hard plates that completely cover the wearer's body. The suit is vacuum sealed and incorporates a built-in helmet package. Additionally, the armor includes an advanced repulsorlift system that replicates a jetpack (following all the normal rules for the jetpack) but produces no noise, heat, or flames.
This heavily padded jumpsuit is designed to provide limited protection against physical and energy trauma without overly restricting the wearer’s movement.
Dark armor is a term for the various suits of armor worn by the Sith and other dark side practitioners. They are often modified with Sith Alchemy. A suit of dark armor defines a Sith Lord’s appearance and is nearly as important as their lightsabers.
Favored by starfighter pilots all over the galaxy, the one-piece padded flight suit protects against decompression, g-forces, and harmful environments. It provides limited protection against attacks as well. A flight suit comes with a matching helmet and gloves that seal around the wearer and provide up to 10 hours of life support, allowing them to survive in the vacuum of space or any other hostile environment.
This protective vest is usually worn by smugglers who are expecting trouble but don't want to be seen wearing armor in public. Lightweight, flexible, and easily hidden under clothing, a half-vest protects the wearer against surprise attacks from unscrupulous enemies and allies.
This armor is issued to those Force users who take oaths of loyalty to protect the Emperor. It consists of a flexible black layer with red armor plating on top. The armor plating is weaved with cortosis, which halves the AP of lightsabers that come in contact with it.
An upgrade of the standard stormtrooper armor, the solid-black armor of the Knighthunters combines many of the designs of the Coruscant Guards and the storm Commandos, providing a durable suit of armor that also allows the wearer to remain hidden in poorly lit conditions. Knighthunter armor comes standard with a Helmet Package. Additionally, the helmet of a suit of Knighthunter armor is fitted with a small connector at the base of the neck that sends minute electrical impulses into the spine and the base of the brain of the wearer, granting the wearer the Force Resistance edge, or the Improved Force Resistance edge, if they already have Force Resistance.
Created for private security forces, krail personal armor is a favorite of bounty hunters that provides several built-in amenities off the assembly line, reducing the amount of work it takes to transform the armor into a custom suit preferred by a bounty hunter. Krail personal armor comes with a built-in helmet package, jetpack, liquid cable dispenser, and vacuum seals. Additionally, the armor grants a +2 bonus to Athletics checks made to lift, drag, or pull an object.
Armor made from animal hide or leather provides little protection, but is better than nothing on primitive worlds. Leathers and hides are typically made into shirts or tunics, leggings or skirts, shoes, and sometimes gloves.
Initially used on worlds where traditional armor plating was in short supply, mesh armor is specially designed to channel energy-weapon attacks away from the body. Various mesh fibers are woven into the exterior and cause it to absorb and harmlessly disperse energy damage. Once per encounter, when aware of the attack, the wearer may negate all energy damage from the attack.
Used by assassins and burglars, the shadowsuit is little more than a black body stocking covering the wearer's entire body. Shadowsuits are made from a tough but soft material known as shadowsilk that absorbs light and sound. The hands and feet of the shadowsuit have sound-dampening pads that reduce the noise made by the wearer. A shadowsuit grants a +2 bonus to Stealth checks. If any armor or clothing is worn over the shadowsuit, this bonus is lost.
Worn by the elite soldiers of the Galactic Empire, stormtrooper armor comes in a variety of models based around a standard white-and black shell. Filled with electronics that assist and augment the Stormtrooper in their duties, it includes rudimentary environmental protection, three-phase sonic filtering, and visual amplification. Variants of this armor also exist, including sandtrooper armor, scouttrooper armor, seatrooper armor, and snowtrooper armor. Each has slightly different details, but all include the basic characteristics common to all stormtrooper armor.
Though unavailable on the open market, these suits can occasionally be found on the black market (sometimes for much higher prices).
Stormtrooper armor (including all variants) grants a wearer a +2 bonus on Notice checks as well as low light vision (ignore penalties for Dim or Dark illumination). Stormtrooper armor also includes an integrated comlink in the helmet, allowing hands-free communication.
Sandtrooper armor grants a +4 bonus to resist the effects of environmental heat such as arid climates. Damage from this source is also reduced by 4.
Scouttrooper armor grants a +2 bonus to Stealth rolls.
Seatrooper armor grants +2 bonus to Athletics checks made to swim and is equipped with a propulsion pack and swim fins. It is pressure-sealed to a maximum of ten atmospheres (about 660 feet underwater) and incorporates a rebreather.
Snowtrooper armor grants a +4 bonus to resist the effects of environmental cold such as snowy climates. Damage from this source is also reduced by 4.
The tracker utility vest is a simple garment that allows hunters and guides to carry a wide assortment of small equipment without discomforting the wearer. Although they can be constructed from an assortment of materials, tracker utility vests are commonly made from a tough, leathery hide treated to be watertight, stain proof, and resistant to rips and tears.
The vest features pockets, pouches, and straps capable of carrying up to twenty-four small objects weighing no more than L bulk each. Because the items are stored so that their weight is distributed evenly around the wearer's torso, their cumulative weight is halved for purposes of calculating the wearer's total carried weight.
Yuuzhan Vong warriors wear this bioengineered “living armor” into battle. The armor clings to its wearer’s body like a paradise until its wearer dies or decides to remove it. It is not found anywhere except in the hands of the Yuuzhan Vong.
A civilian model of armor worn by military units throughout the era, weave armor is a relatively flexible and yet durable suit of armor that provides excellent protection to the wearer while restricting movement by only a small amount. Weave armor is favored by warriors whose combat style calls for fast and flexible movements.
Designed to enable the Emperor's elite spacetroopers to cut their way through the hull of an enemy vessel during starship combat, zero-gravity stormtrooper armor is essentially a small starfighter. Over six feet tall and twice as wide as a normal human, zero-gravity armor has earned the spacetroopers the nickname "walking tanks". There have been several versions of the zero-gravity armor; the first two iterations were large, bulky, and really more like small starfighters. The armor presented here is the light spacetrooper armor, which was developed after the Mark II version of the armor came into service.
All zero-gravity stormtrooper armor incorporates shoulder-mounted grenade launchers (loaded with frag, ion, and stun grenades), a blaster cannon, and a missile launcher. The gauntlets are fitted with either rotating blades or laser cutters, enabling spacetroopers to cut through the hulls of enemy craft. The armor is currently manufactured only for Size 0 characters, and increases the wearer's size to Size 1. Routine maneuvers in zero-g stormtrooper armor do not require a Piloting check, but the wearer must make a successful Piloting check to perform any maneuver more complicated than simple movement.